RS-15416Modded server
TEST
Offline 84.244.19.136:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on TEST?
Currently, TEST is offline; the last sighting was 28 days 8 hours ago.
How is TEST ranked?
The last seven days of player hours place TEST at #15,416, in the top – of ranked servers.
Tags, lists, and filters
Where does TEST appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include TEST: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TEST?
The game's server browser reads the tags that TEST publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2632 (Protocol): Protocol 2632 is required to join; your game must be on the same version; cs160556 (Build): Game build: 160556; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on TEST?
TEST uses a procedural map, which the game generates.
Which settings and rules apply on TEST?
No gather rate is given in the name TEST. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on TEST?
Rust network protocol 2632 and build 160556 is what TEST runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can TEST be found?
A region is not published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 84.244.19.136:28015.
What is the uptime of TEST?
The server TEST is down at the moment, with its last appearance 28 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 15 September 2026.
Wipe details
On what schedule does TEST wipe?
Not enough wipe data exists yet to identify the rhythm of TEST. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 51 days 6 hours ago.
Connection
What is the process to join TEST?
To connect manually, open the console with F1 and type client.connect 84.244.19.136:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.