Top Rust ServersObservatory · live
Live Servers11,456 Players33,702 Populated3,043 Fresh wipes · 3h65 Scanevery 5 min

RS-7578Modded server

RustDev local test

Offline 84.65.217.165:28015 checked 6h ago

moddedcarbon
Connect
Players now
1/ 4
25% full
7-day average
0
peak 1
Rank
#7,578
top 34%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
00.250.50.75115:0019:0011:0015:0019:0023:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on RustDev local test?

Currently, RustDev local test is offline; the last sighting was 6 hours ago. Over seven days it averaged 0, and the highest point was 1. Over the last 48 hours, the peak hour was 17:00 UTC, with an average of 1 players.

Where does RustDev local test sit in the rankings?

On player hours across seven days, RustDev local test is #7,578, inside the top 34% of all ranked servers.

Tags and filters

Where does RustDev local test appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find RustDev local test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on RustDev local test?

The game's server browser reads the tags that RustDev local test publishes: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): There are 4 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What map is used on RustDev local test?

RustDev local test uses a procedural map, which the game generates.

Which settings and rules apply on RustDev local test?

No gather rate is given in the name RustDev local test. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC anti-cheat is inactive.

Server info

What version is RustDev local test running?

RustDev local test uses Rust network protocol 2634 and build 167398 with Windows as its system. The protocol must match for you to join; Steam will update your game.

What is the location of RustDev local test?

A region is not published by RustDev local test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 84.65.217.165:28015.

Is RustDev local test currently online?

Currently offline is RustDev local test, last seen 6 hours ago. It spent 25 of the last 72 hours online across 3 days, giving 35% uptime. It was first observed by Top Rust Servers on 10 October 2026.

Wipe cycle

When does RustDev local test wipe?

The record holds too few wipes to determine RustDev local test's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 16 hours ago.

How to join

What are the steps to join RustDev local test?

To connect, start Rust, hit F1, and enter client.connect 84.65.217.165:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp4
Max players There are 4 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.