RS-16674Modded server
Natchland test server
Offline 84.71.222.97:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 17:58 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Natchland test server?
Natchland test server is offline at this moment; the last signal was 12 days 22 hours ago.
What is the ranking of Natchland test server?
Ranked #16,674 on seven-day player hours, Natchland test server is in the top 70% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Natchland test server?
On these Top Rust Servers lists you will find Natchland test server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Natchland test server?
Published by Natchland test server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp25 (Max players): There are 25 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on Natchland test server?
A procedural map, created by the game, is in use on Natchland test server.
What settings and rules does Natchland test server use?
You will not find a gather rate in the name Natchland test server. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC anti-cheat is active.
Server details
What Rust version is Natchland test server on?
Natchland test server uses Rust network protocol 2633 and build 165217 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Natchland test server?
A region is not published by Natchland test server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 84.71.222.97:28015.
What is the uptime of Natchland test server?
Natchland test server is offline now; the last time it was seen was 12 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 29 September 2026.
Wipe details
What can you expect on wipe day on Natchland test server?
Recent wipes saw an average peak of 0 players at their busiest. The latest wipe saw its highest player count 9 hours in.
When does Natchland test server wipe?
Too few wipes are recorded for Natchland test server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 13 days 7 hours ago.
Connection
What is the process to join Natchland test server?
To connect manually, open the console with F1 and type client.connect 84.71.222.97:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.