RS-15874Modded server
Gamed!de
Online 85.114.155.253:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:26 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Gamed!de?
Gamed!de is showing 0 players on 60 slots right now. The average over the last seven days comes to 0 players.
Where does Gamed!de sit in the rankings?
The last seven days of player hours place Gamed!de at #15,874, in the top 72% of ranked servers.
Tags, lists, and filters
Where does Gamed!de appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Gamed!de among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Gamed!de?
The game's server browser reads the tags that Gamed!de publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp60 (Max players): Player slots: 60; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on Gamed!de?
Gamed!de runs a procedural map of size 6,000 with seed 6738, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does Gamed!de use?
You will not find a gather rate in the name Gamed!de. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What is the Rust version on Gamed!de?
Rust network protocol 2634 and build 167781 is what Gamed!de runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
How well does Gamed!de perform?
Its average server fps over the last 48 hours was 30, with a low of 30. The maximum entities it carried was 201,818, covering buildings, deployables and the rest. Its memory use reached 4,433 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the server location for Gamed!de?
A region is not published by Gamed!de. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 85.114.155.253:28015.
How reliable is Gamed!de?
Gamed!de is online at the moment. The uptime it gives suggests a restart around 6 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What can you expect on wipe day on Gamed!de?
Recent wipes saw an average peak of 0 players at their busiest. The peak of the latest wipe came 0 hours after it began.
On what schedule does Gamed!de wipe?
Too few wipes are recorded for Gamed!de to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 13 days 8 hours ago.
Joining the server
How can I connect to Gamed!de?
To connect, start Rust, hit F1, and enter client.connect 85.114.155.253:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.