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Live Servers11,670 Players64,540 Populated3,810 Fresh wipes · 3h168 Scanevery 5 min

RS-15977Modded server

Unitedgameserver

Online 85.14.193.173:28015 checked 9m ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,977
top 71%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:33 UTC11d ago 2 – running 0
Fri 2 Oct, 03:12 UTC11d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Unitedgameserver?

Unitedgameserver is showing 0 players on 10 slots right now. Over the past seven days, the average player count was 0.

What is the ranking of Unitedgameserver?

The last seven days of player hours place Unitedgameserver at #15,977, in the top 71% of ranked servers.

Server tags and lists

Where does Unitedgameserver show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Unitedgameserver: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Unitedgameserver?

The game's server browser reads the tags that Unitedgameserver publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on Unitedgameserver?

The map on Unitedgameserver is procedural, size 4,000, seed 140097838, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on Unitedgameserver?

The name Unitedgameserver does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.

Server info

What is the Rust version on Unitedgameserver?

Rust network protocol 2634 and build 167584 is what Unitedgameserver runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

Is Unitedgameserver lag-free?

The last 48 hours saw it average 30 server fps, never going under 18. The maximum entities it carried was 90,448, covering buildings, deployables and the rest. Memory usage peaked at 2,415 MB. What players experience as lag comes from low fps and a rising entity count.

What is the server location for Unitedgameserver?

There is no region published by Unitedgameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 85.14.193.173:28015.

What is the uptime of Unitedgameserver?

Right now, Unitedgameserver is up and running. The uptime it gives suggests a restart around 17 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What happens on wipe day on Unitedgameserver?

Across recent wipes, the busiest times averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak.

How often does Unitedgameserver wipe?

Too few wipes are recorded for Unitedgameserver to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 9 hours ago.

Joining the server

How can I connect to Unitedgameserver?

To connect, start Rust, hit F1, and enter client.connect 85.14.193.173:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://united-gameserver.de/.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build Running game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.