Top Rust ServersObservatory · live
Live Servers11,586 Players53,878 Populated3,489 Fresh wipes · 3h134 Scanevery 5 min

RS-11402Modded server

4Netplayers Rust Server probe 1

Offline 85.14.206.21:26700 checked 3d ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
1
peak 1
Rank
#11,402
top 51%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 is offline at this moment; the last signal was 3 days 9 hours ago. A seven-day average of 1 players was reached, peaking at 1.

Where does 4Netplayers Rust Server probe 1 sit in the rankings?

The last seven days of player hours place 4Netplayers Rust Server probe 1 at #11,402, in the top 51% of ranked servers.

Server tags and lists

Where does 4Netplayers Rust Server probe 1 show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include 4Netplayers Rust Server probe 1: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on 4Netplayers Rust Server probe 1?

The game's server browser reads the tags that 4Netplayers Rust Server probe 1 publishes: gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What is the map on 4Netplayers Rust Server probe 1?

The map on 4Netplayers Rust Server probe 1 is procedural, size 4,500, seed 1234567890, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on 4Netplayers Rust Server probe 1?

You will not find a gather rate in the name 4Netplayers Rust Server probe 1. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server details

What is the Rust version on 4Netplayers Rust Server probe 1?

On Linux, 4Netplayers Rust Server probe 1 operates Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.

What is the server location for 4Netplayers Rust Server probe 1?

There is no region published by 4Netplayers Rust Server probe 1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 85.14.206.21:26700.

How reliable is 4Netplayers Rust Server probe 1?

Currently offline is 4Netplayers Rust Server probe 1, last seen 3 days 9 hours ago. It spent 1 of the last 72 hours online across 3 days, giving 1% uptime. Its first appearance in Top Rust Servers was on 10 October 2026.

Wipe cycle

How often does 4Netplayers Rust Server probe 1 wipe?

Not enough wipe data exists yet to identify the rhythm of 4Netplayers Rust Server probe 1. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 4 days 3 hours ago.

How to join

What are the steps to join 4Netplayers Rust Server probe 1?

To connect manually, open the console with F1 and type client.connect 85.14.206.21:26700. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp10
Max players There are 10 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.