RS-11402Modded server
4Netplayers Rust Server probe 1
Offline 85.14.206.21:26700 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 is offline at this moment; the last signal was 3 days 9 hours ago. A seven-day average of 1 players was reached, peaking at 1.
Where does 4Netplayers Rust Server probe 1 sit in the rankings?
The last seven days of player hours place 4Netplayers Rust Server probe 1 at #11,402, in the top 51% of ranked servers.
Server tags and lists
Where does 4Netplayers Rust Server probe 1 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include 4Netplayers Rust Server probe 1: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on 4Netplayers Rust Server probe 1?
The game's server browser reads the tags that 4Netplayers Rust Server probe 1 publishes: gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on 4Netplayers Rust Server probe 1?
The map on 4Netplayers Rust Server probe 1 is procedural, size 4,500, seed 1234567890, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on 4Netplayers Rust Server probe 1?
You will not find a gather rate in the name 4Netplayers Rust Server probe 1. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on 4Netplayers Rust Server probe 1?
On Linux, 4Netplayers Rust Server probe 1 operates Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
What is the server location for 4Netplayers Rust Server probe 1?
There is no region published by 4Netplayers Rust Server probe 1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 85.14.206.21:26700.
How reliable is 4Netplayers Rust Server probe 1?
Currently offline is 4Netplayers Rust Server probe 1, last seen 3 days 9 hours ago. It spent 1 of the last 72 hours online across 3 days, giving 1% uptime. Its first appearance in Top Rust Servers was on 10 October 2026.
Wipe cycle
How often does 4Netplayers Rust Server probe 1 wipe?
Not enough wipe data exists yet to identify the rhythm of 4Netplayers Rust Server probe 1. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 4 days 3 hours ago.
How to join
What are the steps to join 4Netplayers Rust Server probe 1?
To connect manually, open the console with F1 and type client.connect 85.14.206.21:26700. Or click Launch Rust on this page to open Rust through Steam and connect directly.