RS-14546Modded server
[4Netplayers] Rust beer test Server 7
Offline 85.14.214.121:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on [4Netplayers] Rust beer test Server 7?
Currently, [4Netplayers] Rust beer test Server 7 is offline; the last sighting was 17 days 3 hours ago.
How is [4Netplayers] Rust beer test Server 7 ranked?
On player hours across seven days, [4Netplayers] Rust beer test Server 7 is #14,546, inside the top 61% of all ranked servers.
Tags, lists, and filters
Where does [4Netplayers] Rust beer test Server 7 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count [4Netplayers] Rust beer test Server 7 among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on [4Netplayers] Rust beer test Server 7?
Published by [4Netplayers] Rust beer test Server 7 for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on [4Netplayers] Rust beer test Server 7?
The map on [4Netplayers] Rust beer test Server 7 is procedural, size 2,500, seed 1, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does [4Netplayers] Rust beer test Server 7 use?
No gather rate is given in the name [4Netplayers] Rust beer test Server 7. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What is the Rust version on [4Netplayers] Rust beer test Server 7?
Rust network protocol 2633 and build 165217 is what [4Netplayers] Rust beer test Server 7 runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of [4Netplayers] Rust beer test Server 7?
A region is not published by [4Netplayers] Rust beer test Server 7. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 85.14.214.121:28015 is its address.
How reliable is [4Netplayers] Rust beer test Server 7?
The server [4Netplayers] Rust beer test Server 7 is down at the moment, with its last appearance 17 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 27 September 2026.
Wipe schedule
How often does [4Netplayers] Rust beer test Server 7 wipe?
Too few wipes are recorded for [4Netplayers] Rust beer test Server 7 to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 17 days 3 hours ago.
Connection
How can I connect to [4Netplayers] Rust beer test Server 7?
To connect manually, open the console with F1 and type client.connect 85.14.214.121:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.