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Live Servers11,456 Players34,389 Populated2,964 Fresh wipes · 3h75 Scanevery 5 min

RS-15641Modded server

4Netplayers Rust Server probe 2

Offline 85.14.216.2:22100 checked 19d ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,641
top 71%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on 4Netplayers Rust Server probe 2?

4Netplayers Rust Server probe 2 is offline at this moment; the last signal was 19 days 18 hours ago.

How is 4Netplayers Rust Server probe 2 ranked?

On player hours across seven days, 4Netplayers Rust Server probe 2 is #15,641, inside the top 71% of all ranked servers.

Tags, lists, and filters

Where does 4Netplayers Rust Server probe 2 appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find 4Netplayers Rust Server probe 2: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on 4Netplayers Rust Server probe 2?

The game's server browser reads the tags that 4Netplayers Rust Server probe 2 publishes: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What map is used on 4Netplayers Rust Server probe 2?

The map on 4Netplayers Rust Server probe 2 is procedural, size 4,500, seed 1234567890, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does 4Netplayers Rust Server probe 2 run for rules and settings?

The name 4Netplayers Rust Server probe 2 does not state a gather rate. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.

Server details

What is the Rust version on 4Netplayers Rust Server probe 2?

Rust network protocol 2633 and build 165217 is what 4Netplayers Rust Server probe 2 runs, on Linux. The protocol must match for you to join; Steam will update your game.

Where can 4Netplayers Rust Server probe 2 be found?

A region is not published by 4Netplayers Rust Server probe 2. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 85.14.216.2:22100.

What is the uptime of 4Netplayers Rust Server probe 2?

The server 4Netplayers Rust Server probe 2 is down at the moment, with its last appearance 19 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 16 September 2026.

Wipe details

When does 4Netplayers Rust Server probe 2 wipe?

The record holds too few wipes to determine 4Netplayers Rust Server probe 2's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 27 days 8 hours ago.

Joining the server

How can I connect to 4Netplayers Rust Server probe 2?

To connect manually, open the console with F1 and type client.connect 85.14.216.2:22100. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players There are 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.