Top Rust ServersObservatory · live
Live Servers11,718 Players78,183 Populated4,059 Fresh wipes · 3h198 Scanevery 5 min

RS-13798Modded server

4Netplayers Rust Server probe 2

Offline 85.14.216.30:21400 checked 10d ago

moddedoxide
Connect
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,798
top 61%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:43 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is 4Netplayers Rust Server probe 2?

4Netplayers Rust Server probe 2 is offline at this moment; the last signal was 10 days 1 hours ago.

How is 4Netplayers Rust Server probe 2 ranked?

The last seven days of player hours place 4Netplayers Rust Server probe 2 at #13,798, in the top 61% of ranked servers.

Tags and filters

Where does 4Netplayers Rust Server probe 2 appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find 4Netplayers Rust Server probe 2: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on 4Netplayers Rust Server probe 2?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags 4Netplayers Rust Server probe 2 publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on 4Netplayers Rust Server probe 2?

4Netplayers Rust Server probe 2 runs a procedural map of size 4,499 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does 4Netplayers Rust Server probe 2 run for rules and settings?

No gather rate is given in the name 4Netplayers Rust Server probe 2. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

Server details

What is the Rust version on 4Netplayers Rust Server probe 2?

Rust network protocol 2634 and build 166652 is what 4Netplayers Rust Server probe 2 runs, on Linux. The protocol must match for you to join; Steam will update your game.

What is the location of 4Netplayers Rust Server probe 2?

A region is not published by 4Netplayers Rust Server probe 2. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 85.14.216.30:21400.

Is 4Netplayers Rust Server probe 2 currently online?

4Netplayers Rust Server probe 2 is offline now; the last time it was seen was 10 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 2 October 2026.

Wipe details

What happens on wipe day on 4Netplayers Rust Server probe 2?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 0 hours after it began.

When does 4Netplayers Rust Server probe 2 wipe?

Not enough wipe data exists yet to identify the rhythm of 4Netplayers Rust Server probe 2. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 8 hours ago.

How to join

What are the steps to join 4Netplayers Rust Server probe 2?

To connect, start Rust, hit F1, and enter client.connect 85.14.216.30:21400. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It has 10 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Game build: 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.