Top Rust ServersObservatory · live
Live Servers11,472 Players42,193 Populated3,270 Fresh wipes · 3h92 Scanevery 5 min

RS-15927Modded server

4Netplayers Rust Server probe 1

Offline 85.14.216.84:21200 checked 12d ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,927
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep3 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:41 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 is offline at this moment; the last signal was 12 days 5 hours ago.

Where does 4Netplayers Rust Server probe 1 sit in the rankings?

On player hours across seven days, 4Netplayers Rust Server probe 1 is #15,927, inside the top 69% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry 4Netplayers Rust Server probe 1?

These Top Rust Servers lists count 4Netplayers Rust Server probe 1 among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on 4Netplayers Rust Server probe 1?

gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags 4Netplayers Rust Server probe 1 publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 runs a procedural map of size 4,500 with seed 1234567890, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does 4Netplayers Rust Server probe 1 run for rules and settings?

You will not find a gather rate in the name 4Netplayers Rust Server probe 1. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is 4Netplayers Rust Server probe 1 on?

4Netplayers Rust Server probe 1 uses Rust network protocol 2634 and build 166494 with Linux as its system. The protocol must match for you to join; Steam will update your game.

What is the location of 4Netplayers Rust Server probe 1?

A region is not published by 4Netplayers Rust Server probe 1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 85.14.216.84:21200.

Is 4Netplayers Rust Server probe 1 currently online?

Currently offline is 4Netplayers Rust Server probe 1, last seen 12 days 5 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 24 September 2026.

Wipe schedule

What happens on wipe day on 4Netplayers Rust Server probe 1?

Across recent wipes, the busiest times averaged 0 players. The peak of the latest wipe came 0 hours after it began.

How often does 4Netplayers Rust Server probe 1 wipe?

Too few wipes are recorded for 4Netplayers Rust Server probe 1 to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 5 hours ago.

Joining the server

What is the process to join 4Netplayers Rust Server probe 1?

Use the console: open Rust, press F1, and type client.connect 85.14.216.84:21200. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp10
Max players It has 10 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.