RS-14971Modded server
TroubleChute
Offline 85.172.88.156:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 11:57 UTC9d ago | 1 | – | running | 0 |
| Mon 28 Sep, 14:41 UTC15d ago | 0 | – | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on TroubleChute?
Currently, TroubleChute is offline; the last sighting was 9 days ago.
Where does TroubleChute sit in the rankings?
The last seven days of player hours place TroubleChute at #14,971, in the top 67% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry TroubleChute?
These Top Rust Servers lists include TroubleChute: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on TroubleChute?
The game's server browser reads the tags that TroubleChute publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on TroubleChute?
A procedural map, created by the game, is in use on TroubleChute.
Which settings and rules apply on TroubleChute?
You will not find a gather rate in the name TroubleChute. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
About the server
What Rust version is TroubleChute on?
TroubleChute uses Rust network protocol 2634 and build 166652 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can TroubleChute be found?
There is no region published by TroubleChute. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 85.172.88.156:28015.
Is TroubleChute currently online?
TroubleChute is offline now; the last time it was seen was 9 days ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 28 September 2026.
Wipe details
What happens on wipe day on TroubleChute?
The average busiest count over recent wipes is 0 players. The latest wipe saw its highest player count 2 hours in.
On what schedule does TroubleChute wipe?
The record holds too few wipes to determine TroubleChute's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 9 days 2 hours ago.
How to join
What are the steps to join TroubleChute?
To connect, start Rust, hit F1, and enter client.connect 85.172.88.156:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.