RS-8837Modded server
TEST
Offline 85.174.33.189:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is TEST?
Currently, TEST is offline; the last sighting was 3 days 17 hours ago. Over seven days it averaged 1, and the highest point was 1.
What is the ranking of TEST?
The last seven days of player hours place TEST at #8,837, in the top 40% of ranked servers.
Server tags and lists
Where does TEST appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count TEST among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on TEST?
The game's server browser reads the tags that TEST publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on TEST?
A procedural map, created by the game, is in use on TEST.
What does TEST run for rules and settings?
No gather rate is given in the name TEST. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on TEST?
Rust network protocol 2634 and build 167398 is what TEST runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for TEST?
A region is not published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 85.174.33.189:28015 is its address.
How reliable is TEST?
The server TEST is down at the moment, with its last appearance 3 days 17 hours ago. Across the last 4 full days, it was online for 3 of 96 hours, or 3%. The first time Top Rust Servers saw it was on 10 October 2026.
Wipe schedule
On what schedule does TEST wipe?
Too few wipes are recorded for TEST to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 10 hours ago.
How to join
How can I connect to TEST?
To connect manually, open the console with F1 and type client.connect 85.174.33.189:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.