RS-15848Modded server
TheWalkingDead
Online 85.190.128.216:10900 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 4h. The force wipe · high confidence
Coming wipes
- T− 21d 4hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on TheWalkingDead?
TheWalkingDead is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.
Where does TheWalkingDead sit in the rankings?
The last seven days of player hours place TheWalkingDead at #15,848, in the top 72% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry TheWalkingDead?
These Top Rust Servers lists count TheWalkingDead among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on TheWalkingDead?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags TheWalkingDead publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on TheWalkingDead?
The map on TheWalkingDead is procedural, size 4,000, seed 6738, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does TheWalkingDead use?
No gather rate is given in the name TheWalkingDead. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on TheWalkingDead?
On Windows, TheWalkingDead operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
Is TheWalkingDead lag-free?
The last 48 hours saw it average 10 server fps, never going under 10. At its peak, it held 94,766 entities: everything from buildings to deployables and more. Memory usage peaked at 2,649 MB. Players feel lag when fps drops and entities increase.
What is the server location for TheWalkingDead?
A region is not published by TheWalkingDead. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 85.190.128.216:10900.
How reliable is TheWalkingDead?
Right now, TheWalkingDead is up and running. Based on the uptime it reports, the last restart was roughly 11 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 30 September 2026.
Wipe details
What can you expect on wipe day on TheWalkingDead?
Recent wipes saw an average peak of 0 players at their busiest. The peak of the latest wipe came 0 hours after it began.
When does TheWalkingDead wipe?
The only wipe TheWalkingDead sees is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. Its world was last replaced 13 days 20 hours ago.
Connection
How can I connect to TheWalkingDead?
To connect manually, open the console with F1 and type client.connect 85.190.128.216:10900. Or click Launch Rust on this page to open Rust through Steam and connect directly.