Top Rust ServersObservatory · live
Live Servers11,523 Players45,149 Populated3,305 Fresh wipes · 3h132 Scanevery 5 min

RS-6603Modded server

PrCross PVE

Online 85.190.163.140:11100 checked 14m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#6,603
top 30%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct12 Oct13 Oct14 Oct15 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:22 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on PrCross PVE?

PrCross PVE is showing 0 players on 50 slots right now. Its seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 22:00 UTC, with an average of 1 players.

Where does PrCross PVE sit in the rankings?

The last seven days of player hours place PrCross PVE at #6,603, in the top 30% of ranked servers.

Server tags and lists

Where does PrCross PVE show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include PrCross PVE: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on PrCross PVE?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags PrCross PVE publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on PrCross PVE?

A procedural map of size 4,000 with seed 8739, created by the game, is in use on PrCross PVE. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does PrCross PVE run for rules and settings?

No gather rate is given in the name PrCross PVE. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.

Server info

What version is PrCross PVE running?

On Windows, PrCross PVE operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.

Is PrCross PVE lag-free?

The last 48 hours saw it average 12 server fps, never going under 10. At its peak, it held 91,422 entities: everything from buildings to deployables and more. Its memory use reached 2,385 MB at most. Players feel lag when fps drops and entities increase.

What is the location of PrCross PVE?

No region is published by PrCross PVE. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 85.190.163.140:11100 is its address.

How reliable is PrCross PVE?

The server PrCross PVE is currently online. The uptime it gives suggests a restart around 6 hours ago. It spent 72 of the last 72 hours online across 3 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 11 October 2026.

Wipe schedule

What can you expect on wipe day on PrCross PVE?

Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 0 hours after it began.

When does PrCross PVE wipe?

Not enough wipe data exists yet to identify the rhythm of PrCross PVE. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 3 days 12 hours ago.

Connection

What are the steps to join PrCross PVE?

Use the console: open Rust, press F1, and type client.connect 85.190.163.140:11100. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players There are 50 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.