RS-15126Modded server
Local Preview
Offline 85.203.54.169:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Local Preview?
Local Preview is offline at this moment; the last signal was 30 days 17 hours ago.
Where does Local Preview sit in the rankings?
Ranked #15,126 on seven-day player hours, Local Preview is in the top – of all ranked servers.
Tags and filters
Where does Local Preview appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Local Preview: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Local Preview?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Local Preview publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which settings and rules apply on Local Preview?
You will not find a gather rate in the name Local Preview. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What is the Rust version on Local Preview?
Local Preview uses Rust network protocol 2633 and build 163794 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of Local Preview?
A region is not published by Local Preview. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 85.203.54.169:28015.
What is the uptime of Local Preview?
Local Preview is offline now; the last time it was seen was 30 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 14 September 2026.
Wipe schedule
On what schedule does Local Preview wipe?
Too few wipes are recorded for Local Preview to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 30 days 22 hours ago.
How to join
What are the steps to join Local Preview?
Use the console: open Rust, press F1, and type client.connect 85.203.54.169:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.