RS-15124Modded server
myserver
Offline 85.236.188.146:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on myserver?
myserver is offline at this moment; the last signal was 20 days 14 hours ago.
How is myserver ranked?
The last seven days of player hours place myserver at #15,124, in the top 70% of ranked servers.
Tags, lists, and filters
Where does myserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count myserver among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on myserver?
The game's server browser reads the tags that myserver publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on myserver?
myserver uses a procedural map, which the game generates.
What does myserver run for rules and settings?
The name myserver does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What is the Rust version on myserver?
Rust network protocol 2633 and build 164530 is what myserver runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for myserver?
A region is not published by myserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 85.236.188.146:28015.
What is the uptime of myserver?
The server myserver is down at the moment, with its last appearance 20 days 14 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 20 September 2026.
Wipe cycle
When does myserver wipe?
The record holds too few wipes to determine myserver's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 23 days 20 hours ago.
How to join
What is the process to join myserver?
Use the console: open Rust, press F1, and type client.connect 85.236.188.146:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.