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Live Servers11,699 Players72,383 Populated4,004 Fresh wipes · 3h163 Scanevery 5 min

RS-6478Modded server

DEVELOPMENT SERVER

Offline EU 85.61.52.207:28015 checked 1d ago

biweekly wipes moddedoxidepve
Connect
Players now
1/ 2
50% full
7-day average
1
peak 2
Rank
#6,478
top 29% · #1867 in EU
Last wipe
1d ago
biweekly schedule
Next wipe
T− 12d 12h
Mon 26 Oct, 09:04 UTC
Light curve

Players

AveragePeakWipe
00.250.50.75109:0014:0015:0016:00Wiped Mon 12 Oct, 09:04 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep3 Oct6 Oct10 Oct13 Oct

Top 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Monday 26 October, 09:04 UTC, in 12d 12h. Its biweekly schedule tag · low confidence

usual gap3.5 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. T− 12d 12hMon 26 Oct, 09:04 UTC
  2. T− 22d 22hThu 5 Nov, 19:00 UTCFW
  3. T− 26d 12hMon 9 Nov, 09:04 UTC
  4. T− 40d 12hMon 23 Nov, 09:04 UTC

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:04 UTC1d ago – – running 0
Sat 10 Oct, 19:51 UTC3d ago 2 – 1.6 days 1
Fri 2 Oct, 22:56 UTC10d ago 1 – 7.9 days 1
Wed 30 Sep, 18:36 UTC13d ago 1 – 2.2 days 1
Sun 27 Sep, 07:28 UTC16d ago 1 – 3.5 days 1
Sun 13 Sep, 15:40 UTC30d ago 1 – 13.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is DEVELOPMENT SERVER?

DEVELOPMENT SERVER is offline at this moment; the last signal was 28 hours ago. A seven-day average of 1 players was reached, peaking at 2. Over the last 48 hours, the peak hour was 15:00 UTC, with an average of 1 players.

Where does DEVELOPMENT SERVER sit in the rankings?

In Europe, DEVELOPMENT SERVER is #1,867 on seven-day player hours, with #6,478 overall and a top 29% position among ranked servers.

Tags and filters

Where does DEVELOPMENT SERVER appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count DEVELOPMENT SERVER among their servers: Best EU Rust servers, Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What is the meaning of the tags on DEVELOPMENT SERVER?

Published by DEVELOPMENT SERVER for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Player slots: 2; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What settings and rules does DEVELOPMENT SERVER use?

No gather rate is given in the name DEVELOPMENT SERVER. The group limit is the game's default of 8 players. pve is the game mode, player combat is disabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.

Server details

What is the Rust version on DEVELOPMENT SERVER?

Rust network protocol 2634 and build 167584 is what DEVELOPMENT SERVER runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of DEVELOPMENT SERVER?

Its EU tag is how DEVELOPMENT SERVER lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 85.61.52.207:28015.

How reliable is DEVELOPMENT SERVER?

DEVELOPMENT SERVER is offline now; the last time it was seen was 28 hours ago. It spent 26 of the last 168 hours online across 7 days, giving 15% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What happens on wipe day on DEVELOPMENT SERVER?

The average busiest count over recent wipes is 1 players. 19 hours after the latest wipe, the crowd hit its peak.

How often does DEVELOPMENT SERVER wipe?

The recorded wipes for DEVELOPMENT SERVER are too few to confirm its schedule, so the prediction follows its tag. The upcoming wipe is set for Monday 26 October at 09:04 UTC. The world it is running now dates from 35 hours ago. A fortnightly wipe schedule appears in its tags.

Joining the server

How can I connect to DEVELOPMENT SERVER?

Use the console: open Rust, press F1, and type client.connect 85.61.52.207:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,^b,EU,^p,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players Player slots: 2.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Running game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.