RS-14263Modded server
Daniel local server
Offline 85.64.198.250:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Daniel local server?
Daniel local server is offline at this moment; the last signal was 18 days 9 hours ago.
Where does Daniel local server sit in the rankings?
On player hours across seven days, Daniel local server is #14,263, inside the top 61% of all ranked servers.
Tags and filters
Where does Daniel local server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Daniel local server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on Daniel local server?
Published by Daniel local server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Daniel local server?
Daniel local server uses a procedural map, which the game generates.
What settings and rules does Daniel local server use?
The name Daniel local server does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is Daniel local server on?
Daniel local server uses Rust network protocol 2633 and build 165217 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Daniel local server?
There is no region published by Daniel local server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 85.64.198.250:28015.
How reliable is Daniel local server?
Daniel local server is offline now; the last time it was seen was 18 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 26 September 2026.
Wipe cycle
When does Daniel local server wipe?
Not enough wipe data exists yet to identify the rhythm of Daniel local server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 18 days 10 hours ago.
How to join
What is the process to join Daniel local server?
To connect manually, open the console with F1 and type client.connect 85.64.198.250:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.