Top Rust ServersObservatory · live
Live Servers11,670 Players64,540 Populated3,810 Fresh wipes · 3h164 Scanevery 5 min

RS-14870Modded server

Eternal Rust | DEV

Offline 85.72.131.117:28015 checked 5d ago

moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,870
top 66%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct5 Oct9 Oct13 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTC FW12d ago 1 – running 1
Wed 23 Sep, 09:57 UTC20d ago 1 held half 8.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on Eternal Rust | DEV?

Currently, Eternal Rust | DEV is offline; the last sighting was 5 days 12 hours ago. Over seven days it averaged 0, and the highest point was 1.

Where does Eternal Rust | DEV sit in the rankings?

The last seven days of player hours place Eternal Rust | DEV at #14,870, in the top 66% of ranked servers.

Server tags and lists

Where does Eternal Rust | DEV appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include Eternal Rust | DEV: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Eternal Rust | DEV?

Published by Eternal Rust | DEV for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts6 (Group limit): No more than 6 players per team; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What map is used on Eternal Rust | DEV?

A procedural map, created by the game, is in use on Eternal Rust | DEV.

What settings and rules does Eternal Rust | DEV use?

The name Eternal Rust | DEV does not state a gather rate. The maximum group size is 6 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.

About the server

What Rust version is Eternal Rust | DEV on?

Rust network protocol 2634 and build 167058 is what Eternal Rust | DEV runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for Eternal Rust | DEV?

No region is published by Eternal Rust | DEV. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 85.72.131.117:28015 is its address.

What is the uptime of Eternal Rust | DEV?

Eternal Rust | DEV is offline now; the last time it was seen was 5 days 12 hours ago. Across the last 7 full days, it was online for 44 of 168 hours, or 26%. The first time Top Rust Servers saw it was on 23 September 2026.

Wipe schedule

What happens on wipe day on Eternal Rust | DEV?

Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 37 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

How often does Eternal Rust | DEV wipe?

Too few wipes are recorded for Eternal Rust | DEV to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 2 hours ago.

Joining the server

What is the process to join Eternal Rust | DEV?

Use the console: open Rust, press F1, and type client.connect 85.72.131.117:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts6,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players Player slots: 100.
ts6
Group limit No more than 6 players per team.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.