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Live Servers11,644 Players55,531 Populated3,565 Fresh wipes · 3h131 Scanevery 5 min

RS-15478Modded server

#1 Rust LAN-Server | TEST

Offline 86.103.4.96:28015 checked 23d ago

monthly wipes moddedcarbon
Connect
Players now
0/ 25
0% full
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipe
24d ago
monthly schedule
Next wipe
T− 22d 20h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on #1 Rust LAN-Server | TEST?

#1 Rust LAN-Server | TEST is offline at this moment; the last signal was 23 days 2 hours ago.

What is the ranking of #1 Rust LAN-Server | TEST?

The last seven days of player hours place #1 Rust LAN-Server | TEST at #15,478, in the top 70% of ranked servers.

Tags and filters

Where does #1 Rust LAN-Server | TEST show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find #1 Rust LAN-Server | TEST: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on #1 Rust LAN-Server | TEST?

gmvanilla (Game mode): This is vanilla survival; mp25 (Max players): There are 25 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use are the tags #1 Rust LAN-Server | TEST publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

Which map is running on #1 Rust LAN-Server | TEST?

#1 Rust LAN-Server | TEST runs a procedural map of size 1,500 with seed 100816564, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does #1 Rust LAN-Server | TEST use?

No gather rate is given in the name #1 Rust LAN-Server | TEST. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

About the server

What version is #1 Rust LAN-Server | TEST running?

#1 Rust LAN-Server | TEST uses Rust network protocol 2633 and build 164530 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of #1 Rust LAN-Server | TEST?

No region is published by #1 Rust LAN-Server | TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 86.103.4.96:28015.

What is the uptime of #1 Rust LAN-Server | TEST?

The server #1 Rust LAN-Server | TEST is down at the moment, with its last appearance 23 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 20 September 2026.

Wipe cycle

When does #1 Rust LAN-Server | TEST wipe?

The next wipe for #1 Rust LAN-Server | TEST is estimated from the force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 24 days 6 hours ago. Monthly wipes are declared in its tags.

Joining the server

What are the steps to join #1 Rust LAN-Server | TEST?

Use the console: open Rust, press F1, and type client.connect 86.103.4.96:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp25
Max players There are 25 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs164530
Build The game build is 164530.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.