RS-13263Modded server
Skunk City
Offline 86.143.23.38:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Skunk City?
Skunk City is offline at this moment; the last signal was 28 days 23 hours ago.
What is the ranking of Skunk City?
On player hours across seven days, Skunk City is #13,263, inside the top – of all ranked servers.
Tags, lists, and filters
Where does Skunk City appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Skunk City: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Skunk City?
The game's server browser reads the tags that Skunk City publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which settings and rules apply on Skunk City?
No gather rate is given in the name Skunk City. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is active.
About the server
What is the Rust version on Skunk City?
Skunk City uses Rust network protocol 2633 and build 163794 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Skunk City?
No region is published by Skunk City. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 86.143.23.38:28015.
Is Skunk City currently online?
The server Skunk City is down at the moment, with its last appearance 28 days 23 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 14 September 2026.
Wipe cycle
When does Skunk City wipe?
Too few wipes are recorded for Skunk City to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 39 days 23 hours ago.
Joining the server
How can I connect to Skunk City?
To connect, start Rust, hit F1, and enter client.connect 86.143.23.38:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.