Top Rust ServersObservatory · live
Live Servers11,448 Players33,519 Populated2,975 Fresh wipes · 3h64 Scanevery 5 min

RS-12911Modded server

TroubleChute

Offline 86.46.27.155:28015 checked 1d ago

moddedoxide
Connect
Players now
1/ 10
10% full
7-day average
0
peak 1
Rank
#12,911
top 58%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75112:0013:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct7 Oct11 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:55 UTC9d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on TroubleChute?

Currently, TroubleChute is offline; the last sighting was 39 hours ago. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 12:00 UTC, when it averaged 0 players.

Where does TroubleChute sit in the rankings?

Ranked #12,911 on seven-day player hours, TroubleChute is in the top 58% of all ranked servers.

Server tags and lists

Where does TroubleChute appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find TroubleChute: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on TroubleChute?

Published by TroubleChute for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

Which settings and rules apply on TroubleChute?

You will not find a gather rate in the name TroubleChute. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is inactive.

Server info

What Rust version is TroubleChute on?

TroubleChute uses Rust network protocol 2634 and build 166652 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can TroubleChute be found?

There is no region published by TroubleChute. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 86.46.27.155:28015 is its address.

How reliable is TroubleChute?

TroubleChute is offline now; the last time it was seen was 39 hours ago. Across the last 7 full days, it was online for 4 of 168 hours, or 2%. It was first observed by Top Rust Servers on 27 September 2026.

Wipe schedule

When does TroubleChute wipe?

Not enough wipe data exists yet to identify the rhythm of TroubleChute. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 9 days 17 hours ago.

Joining the server

What is the process to join TroubleChute?

Use the console: open Rust, press F1, and type client.connect 86.46.27.155:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players There are 10 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Running game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.