RS-15915Modded server
CrowdControlServer
Offline 86.76.104.209:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on CrowdControlServer?
CrowdControlServer is offline at this moment; the last signal was 43 hours ago. Over the past seven days, the average player count was 0.
Where does CrowdControlServer sit in the rankings?
On player hours across seven days, CrowdControlServer is #15,915, inside the top 72% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry CrowdControlServer?
On these Top Rust Servers lists you will find CrowdControlServer: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on CrowdControlServer?
The game's server browser reads the tags that CrowdControlServer publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on CrowdControlServer?
CrowdControlServer uses a procedural map, which the game generates.
Which settings and rules apply on CrowdControlServer?
The name CrowdControlServer does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What version is CrowdControlServer running?
On Windows, CrowdControlServer operates Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
Where can CrowdControlServer be found?
There is no region published by CrowdControlServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 86.76.104.209:28015 is its address.
What is the uptime of CrowdControlServer?
The server CrowdControlServer is down at the moment, with its last appearance 43 hours ago. It spent 1 of the last 168 hours online across 7 days, giving 1% uptime. The first time Top Rust Servers saw it was on 21 September 2026.
Wipe cycle
When does CrowdControlServer wipe?
Not enough wipe data exists yet to identify the rhythm of CrowdControlServer. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 18 hours ago.
How to join
What are the steps to join CrowdControlServer?
Use the console: open Rust, press F1, and type client.connect 86.76.104.209:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.