RS-7269Modded server
Chill
Online 87.120.167.233:29081 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Chill?
Chill is showing 0 players on 30 slots right now. A seven-day average of 0 players was reached, peaking at 1. At 21:00 UTC it was busiest in the last 48 hours, averaging 1 players.
What is the ranking of Chill?
On player hours across seven days, Chill is #7,269, inside the top 34% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Chill?
On these Top Rust Servers lists you will find Chill: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on Chill?
The game's server browser reads the tags that Chill publishes: gmvanilla (Game mode): Vanilla survival mode; mp30 (Max players): There are 30 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on Chill?
Chill runs a procedural map of size 4,250 with seed 1337, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.
Which settings and rules apply on Chill?
No gather rate is given in the name Chill. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
About the server
What is the Rust version on Chill?
Rust network protocol 2634 and build 167781 is what Chill runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Is Chill lag-free?
The last 48 hours saw it average 138 server fps, never going under 114. Its entity count reached 110,941, including buildings, deployables and all other objects. At its highest, it consumed 3,818 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Where can Chill be found?
There is no region published by Chill. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 87.120.167.233:29081.
What is the uptime of Chill?
Chill is online at the moment. The uptime it gives suggests a restart around 46 hours ago. 24 of 24 hours it stayed up in the last 1 full day, giving 100% uptime. The first time Top Rust Servers saw it was on 18 October 2026.
Wipe schedule
How often does Chill wipe?
Too few wipes are recorded for Chill to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days ago.
Connection
What are the steps to join Chill?
To connect, start Rust, hit F1, and enter client.connect 87.120.167.233:29081. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://gamever.io.
