RS-15977Modded server
TroubleChute
Offline 87.239.135.165:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is TroubleChute?
TroubleChute is offline at this moment; the last signal was 7 days 5 hours ago.
Where does TroubleChute sit in the rankings?
The last seven days of player hours place TroubleChute at #15,977, in the top 71% of ranked servers.
Server tags and lists
Where does TroubleChute show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count TroubleChute among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on TroubleChute?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags TroubleChute publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on TroubleChute?
TroubleChute uses a procedural map, which the game generates.
Which settings and rules apply on TroubleChute?
No gather rate is given in the name TroubleChute. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
About the server
What is the Rust version on TroubleChute?
Rust network protocol 2634 and build 166652 is what TroubleChute runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for TroubleChute?
There is no region published by TroubleChute. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 87.239.135.165:28015.
How reliable is TroubleChute?
TroubleChute is offline now; the last time it was seen was 7 days 5 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 6 October 2026.
Wipe schedule
On what schedule does TroubleChute wipe?
The record holds too few wipes to determine TroubleChute's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 7 days 14 hours ago.
Connection
What are the steps to join TroubleChute?
To connect, start Rust, hit F1, and enter client.connect 87.239.135.165:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.