Top Rust ServersObservatory · live
Live Servers11,523 Players45,149 Populated3,305 Fresh wipes · 3h133 Scanevery 5 min

RS-16275Modded server

PoT Staging Test Sever

Offline 88.198.7.190:28215 checked 13d ago

solo vanillamoddedcarbon
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,275
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers, and #203 of the solo servers (top 91%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:47 UTC13d ago 0 – running 0
Mon 28 Sep, 20:14 UTC16d ago 2 halved by day 1 2.7 days 0
Sun 27 Sep, 08:39 UTC18d ago 2 – 1.5 days 0
Sat 26 Sep, 18:17 UTC18d ago 2 – 0.6 days 0
Thu 24 Sep, 18:02 UTC20d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on PoT Staging Test Sever?

PoT Staging Test Sever is offline at this moment; the last signal was 13 days 16 hours ago.

Where does PoT Staging Test Sever sit in the rankings?

Ranked #16,275 on seven-day player hours, PoT Staging Test Sever is in the top 69% of all ranked servers. It is #203 among solo servers.

Server tags and lists

Where does PoT Staging Test Sever appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count PoT Staging Test Sever among their servers: Top modded Rust servers and Solo Rust servers, ranked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last 2 weeks.

What is the meaning of the tags on PoT Staging Test Sever?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts1 (Group limit): No more than 1 players per team; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166493 (Build): Game build: 166493; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins are the tags PoT Staging Test Sever publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which settings and rules apply on PoT Staging Test Sever?

You will not find a gather rate in the name PoT Staging Test Sever. Only solo play is permitted. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. It claims vanilla status: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC anti-cheat is active.

Server details

What is the Rust version on PoT Staging Test Sever?

Rust network protocol 2634 and build 166493 is what PoT Staging Test Sever runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of PoT Staging Test Sever?

No region is published by PoT Staging Test Sever. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 88.198.7.190:28215.

What is the uptime of PoT Staging Test Sever?

The server PoT Staging Test Sever is down at the moment, with its last appearance 13 days 16 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 24 September 2026.

Wipe schedule

What happens on wipe day on PoT Staging Test Sever?

Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 0 hours after it began. Half the peak was held until the next wipe in 50% of recent wipes. When the peak was not held, numbers fell below half by day 1.

When does PoT Staging Test Sever wipe?

Wipes on PoT Staging Test Sever follow no regular pattern, so there is no next wipe to forecast. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 13 days 20 hours ago.

How to join

What are the steps to join PoT Staging Test Sever?

To connect manually, open the console with F1 and type client.connect 88.198.7.190:28215. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs166493,ts1

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players There are 10 slots.
ts1
Group limit No more than 1 players per team.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166493
Build Game build: 166493.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.