RS-15552Modded server
Test Server
Offline 88.198.7.190:28115 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #192 of the solo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Test Server?
Test Server is offline at this moment; the last signal was 21 days 6 hours ago.
How is Test Server ranked?
The last seven days of player hours place Test Server at #15,552, in the top 71% of ranked servers. It is #192 among solo servers.
Tags, lists, and filters
Where does Test Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test Server: Top modded Rust servers and Solo Rust servers, ranked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo.
How should you read the tags on Test Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts1 (Group limit): No more than 1 players per team; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins are the tags Test Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Who manages Test Server?
1 other server we track also shows the p-o-t.net hostname, so Test Server is almost certainly run by the same operator.
Settings and map
What map is used on Test Server?
A procedural map of size 4,250 with seed 1234, created by the game, is in use on Test Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.
What settings and rules does Test Server use?
The name Test Server does not state a gather rate. It is a solo-only server. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. The label vanilla is used: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC anti-cheat is active.
About the server
What Rust version is Test Server on?
Rust network protocol 2633 and build 165217 is what Test Server runs, on Linux. The protocol must match for you to join; Steam will update your game.
What is the server location for Test Server?
There is no region published by Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 88.198.7.190:28115.
What is the uptime of Test Server?
The server Test Server is down at the moment, with its last appearance 21 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 18 September 2026.
Wipe cycle
On what schedule does Test Server wipe?
The record holds too few wipes to determine Test Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 41 days 9 hours ago.
Joining the server
What is the process to join Test Server?
To connect, start Rust, hit F1, and enter client.connect 88.198.7.190:28115. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://www.lagcity.eu/.