RS-16974Modded server
Dilligaf
Offline 88.90.11.105:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Dilligaf?
Dilligaf is offline at this moment; the last signal was 17 days 4 hours ago.
How is Dilligaf ranked?
The last seven days of player hours place Dilligaf at #16,974, in the top 72% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Dilligaf?
These Top Rust Servers lists include Dilligaf: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Dilligaf?
The game's server browser reads the tags that Dilligaf publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163407 (Build): The game build is 163407; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Dilligaf?
Dilligaf uses a procedural map, which the game generates.
What settings and rules does Dilligaf use?
No gather rate is given in the name Dilligaf. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. The server runs with VAC off.
Server info
What Rust version is Dilligaf on?
Dilligaf uses Rust network protocol 2633 and build 163407 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Dilligaf be found?
There is no region published by Dilligaf. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 88.90.11.105:28015.
How reliable is Dilligaf?
The server Dilligaf is down at the moment, with its last appearance 17 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
When does Dilligaf wipe?
Too few wipes are recorded for Dilligaf to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 7 hours ago.
Connection
What are the steps to join Dilligaf?
To connect manually, open the console with F1 and type client.connect 88.90.11.105:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.