RS-13780Modded server
RaidWindow Dev Server
Offline 89.1.178.155:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on RaidWindow Dev Server?
RaidWindow Dev Server is offline at this moment; the last signal was 21 days 6 hours ago.
Where does RaidWindow Dev Server sit in the rankings?
Ranked #13,780 on seven-day player hours, RaidWindow Dev Server is in the top 60% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry RaidWindow Dev Server?
These Top Rust Servers lists include RaidWindow Dev Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on RaidWindow Dev Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon are the tags RaidWindow Dev Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on RaidWindow Dev Server?
A procedural map, created by the game, is in use on RaidWindow Dev Server.
Which settings and rules apply on RaidWindow Dev Server?
You will not find a gather rate in the name RaidWindow Dev Server. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is active.
Server info
What version is RaidWindow Dev Server running?
On Windows, RaidWindow Dev Server operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
What is the location of RaidWindow Dev Server?
No region is published by RaidWindow Dev Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 89.1.178.155:28015.
How reliable is RaidWindow Dev Server?
RaidWindow Dev Server is offline now; the last time it was seen was 21 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 22 September 2026.
Wipe details
When does RaidWindow Dev Server wipe?
The record holds too few wipes to determine RaidWindow Dev Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 7 hours ago.
Joining the server
What is the process to join RaidWindow Dev Server?
To connect manually, open the console with F1 and type client.connect 89.1.178.155:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.