Top Rust ServersObservatory · live
Live Servers11,500 Players44,340 Populated3,350 Fresh wipes · 3h94 Scanevery 5 min

RS-14456Modded server

TEAM PROJECT

Offline EU 89.105.200.130:28015 checked 22d ago

weekly wipes vanillamoddedoxide
Connect
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#14,456
top 63% · #2453 in EU
Last wipe
22d ago
weekly schedule
Next wipe
T− 5d 7h
Mon 19 Oct, 17:46 UTC
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 63% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 17:46 UTC, in 5d 7h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. T− 5d 7hMon 19 Oct, 17:46 UTC
  2. T− 12d 7hMon 26 Oct, 17:46 UTC
  3. T− 19d 7hMon 2 Nov, 17:46 UTC
  4. T− 22d 9hThu 5 Nov, 19:00 UTCFW
  5. T− 26d 7hMon 9 Nov, 17:46 UTC
  6. T− 33d 7hMon 16 Nov, 17:46 UTC
  7. T− 40d 7hMon 23 Nov, 17:46 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 17:46 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on TEAM PROJECT?

TEAM PROJECT is offline at this moment; the last signal was 22 days 14 hours ago.

How is TEAM PROJECT ranked?

In Europe, TEAM PROJECT is #2,453 on seven-day player hours, with #14,456 overall and a top 63% position among ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry TEAM PROJECT?

These Top Rust Servers lists count TEAM PROJECT among their servers: Best EU Rust servers, Top modded Rust servers and Rust battlefield servers, ranked. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the tags on TEAM PROJECT?

gmvanilla (Game mode): Vanilla survival mode; mp150 (Max players): Player slots: 150; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; EU (Europe): In the server browser, this appears under Europe are the tags TEAM PROJECT publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on TEAM PROJECT?

TEAM PROJECT uses a procedural map, which the game generates.

What settings and rules does TEAM PROJECT use?

No gather rate is given in the name TEAM PROJECT. Up to 8 players per group, as the game defaults. It runs battlefield, quick PvP, kits and high gather rates. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. The server runs with VAC on.

About the server

What Rust version is TEAM PROJECT on?

On Linux, TEAM PROJECT operates Rust network protocol 2633 and build 164530. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can TEAM PROJECT be found?

With its EU tag, TEAM PROJECT lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 89.105.200.130:28015.

How reliable is TEAM PROJECT?

TEAM PROJECT is offline now; the last time it was seen was 22 days 14 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 20 September 2026.

Wipe cycle

What happens on wipe day on TEAM PROJECT?

The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 0 hours after it began.

When does TEAM PROJECT wipe?

The recorded wipes for TEAM PROJECT are too few to confirm its schedule, so the prediction follows its tag. On Monday 19 October at 17:46 UTC, the next wipe is anticipated. The world it is running now dates from 22 days 15 hours ago. Its tags carry a wipe schedule set to weekly.

How to join

What are the steps to join TEAM PROJECT?

To connect manually, open the console with F1 and type client.connect 89.105.200.130:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp150
Max players Player slots: 150.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Gameplay

^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

EU
Europe In the server browser, this appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.