RS-16418Modded server
TEAM PROJECT
Offline EU 89.105.208.146:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 18:39 UTC, in 6d 4h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on TEAM PROJECT?
Currently, TEAM PROJECT is offline; the last sighting was 18 days 22 hours ago.
What is the ranking of TEAM PROJECT?
In Europe, TEAM PROJECT is #2,568 on seven-day player hours, with #16,418 overall and a top 71% position among ranked servers.
Tags and filters
Where does TEAM PROJECT show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include TEAM PROJECT: Best EU Rust servers, Top modded Rust servers and Rust battlefield servers, ranked. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on TEAM PROJECT?
gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): It has 150 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^w (Weekly): A weekly wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; EU (Europe): The server browser lists it under Europe are the tags TEAM PROJECT publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What does TEAM PROJECT run for rules and settings?
No gather rate is given in the name TEAM PROJECT. The group limit is the game's default of 8 players. battlefield is the game mode, high rates and kits for fast PvP. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. It claims vanilla status: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is TEAM PROJECT on?
On Linux, TEAM PROJECT operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for TEAM PROJECT?
TEAM PROJECT uses its EU tag to list itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 89.105.208.146:28015 is its address.
How reliable is TEAM PROJECT?
Currently offline is TEAM PROJECT, last seen 18 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 24 September 2026.
Wipe cycle
When does TEAM PROJECT wipe?
The next wipe for TEAM PROJECT is estimated from weekly: 7 days after its last wipe. On Tuesday 20 October at 18:39 UTC, the next wipe is anticipated. The present world has been live since 21 days 19 hours ago. Weekly wipes are stated in the server's tags.
How to join
What is the process to join TEAM PROJECT?
Use the console: open Rust, press F1, and type client.connect 89.105.208.146:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.