RS-15836Modded server
Test
Offline EU 89.125.214.191:28015 checked 23h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Test?
Currently, Test is offline; the last sighting was 23 hours ago. Over the past seven days, the average player count was 0.
How is Test ranked?
In Europe, Test is #2,513 on seven-day player hours, with #15,836 overall and a top 72% position among ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Test?
These Top Rust Servers lists count Test among their servers: Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded.
How should you read the tags on Test?
The game's server browser reads the tags that Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; v2332 (Protocol): To join, your game must be on protocol 2332; ptrak (Networking): The network layer is RakNet, which is standard for Rust; weekly (Weekly): It wipes weekly; vanilla (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game is changed by plugins or settings, so it is listed as Modded; EU (Europe): The server browser puts it in Europe; hf7b64e55 (Custom tag): A non-standard tag, added by the owner or a plugin; stok (Custom tag): A non-standard tag, added by the owner or a plugin. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on Test?
Test uses a procedural map, which the game generates.
Which settings and rules apply on Test?
The name Test does not state a gather rate. There is no published group limit. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. VAC anti-cheat is active.
Server details
What version is Test running?
Test uses Rust network protocol 2332 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Test?
Test uses its EU tag to list itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 89.125.214.191:28015 is its address.
What is the uptime of Test?
Currently offline is Test, last seen 23 hours ago. It was first observed by Top Rust Servers on 14 October 2026.
Wipe details
How often does Test wipe?
Not enough wipe data exists yet to identify the rhythm of Test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 6 hours ago.
How to join
What are the steps to join Test?
To connect manually, open the console with F1 and type client.connect 89.125.214.191:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.