Top Rust ServersObservatory · live
Live Servers11,465 Players41,219 Populated3,286 Fresh wipes · 3h87 Scanevery 5 min

RS-3560Modded server

Gamed!de SNF

Online 89.163.193.54:28015 checked 10m ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
1
peak 5
Rank
#3,560
top 16%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:17 UTC12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Gamed!de SNF?

On 10 slots, Gamed!de SNF has 0 players at this moment. A seven-day average of 1 players was reached, peaking at 5. Over the last 48 hours, the peak hour was 18:00 UTC, with an average of 4 players.

Where does Gamed!de SNF sit in the rankings?

The last seven days of player hours place Gamed!de SNF at #3,560, in the top 16% of ranked servers.

Tags and filters

Where does Gamed!de SNF show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Gamed!de SNF: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Gamed!de SNF?

Published by Gamed!de SNF for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What map is used on Gamed!de SNF?

A procedural map of size 4,500 with seed 6738, created by the game, is in use on Gamed!de SNF. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does Gamed!de SNF run for rules and settings?

You will not find a gather rate in the name Gamed!de SNF. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

About the server

What Rust version is Gamed!de SNF on?

Rust network protocol 2634 and build 167781 is what Gamed!de SNF runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

How well does Gamed!de SNF perform?

The last 48 hours saw it average 29 server fps, never going under 19. Its entity count reached 116,239, including buildings, deployables and all other objects. Memory usage peaked at 4,092 MB. What players experience as lag comes from low fps and a rising entity count.

Where can Gamed!de SNF be found?

There is no region published by Gamed!de SNF. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 89.163.193.54:28015.

How reliable is Gamed!de SNF?

Gamed!de SNF is online at the moment. Based on the uptime it reports, the last restart was roughly 4 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What happens on wipe day on Gamed!de SNF?

Recent wipes saw an average peak of 3 players at their busiest. The latest wipe saw its highest player count 34 hours in.

When does Gamed!de SNF wipe?

Not enough wipe data exists yet to identify the rhythm of Gamed!de SNF. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 5 hours ago.

Connection

What is the process to join Gamed!de SNF?

To connect manually, open the console with F1 and type client.connect 89.163.193.54:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players Player slots: 10.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.