RS-15961Modded server
My test
Offline 89.208.22.43:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on My test?
Currently, My test is offline; the last sighting was 10 hours ago. Over the past seven days, the average player count was 0.
Where does My test sit in the rankings?
Ranked #15,961 on seven-day player hours, My test is in the top 71% of all ranked servers.
Tags and filters
Where does My test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find My test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on My test?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags My test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on My test?
A procedural map, created by the game, is in use on My test.
What settings and rules does My test use?
You will not find a gather rate in the name My test. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is My test on?
My test uses Rust network protocol 2634 and build 167398 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can My test be found?
No region is published by My test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 89.208.22.43:28015.
Is My test currently online?
My test is offline now; the last time it was seen was 10 hours ago. The first time Top Rust Servers saw it was on 13 October 2026.
Wipe cycle
On what schedule does My test wipe?
Not enough wipe data exists yet to identify the rhythm of My test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 22 hours ago.
How to join
What are the steps to join My test?
To connect manually, open the console with F1 and type client.connect 89.208.22.43:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.