RS-10800Modded server
KOLA_LOX
Offline 89.209.236.173:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is KOLA_LOX?
KOLA_LOX is offline at this moment; the last signal was 25 days 15 hours ago.
Where does KOLA_LOX sit in the rankings?
Ranked #10,800 on seven-day player hours, KOLA_LOX is in the top – of all ranked servers.
Server tags and lists
Where does KOLA_LOX appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include KOLA_LOX: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on KOLA_LOX?
gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): Player slots: 4; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163558 (Build): The game build is 163558; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags KOLA_LOX publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on KOLA_LOX?
A procedural map, created by the game, is in use on KOLA_LOX.
What settings and rules does KOLA_LOX use?
No gather rate is given in the name KOLA_LOX. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on KOLA_LOX?
KOLA_LOX uses Rust network protocol 2633 and build 163558 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for KOLA_LOX?
A region is not published by KOLA_LOX. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 89.209.236.173:28015.
How reliable is KOLA_LOX?
The server KOLA_LOX is down at the moment, with its last appearance 25 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 18 September 2026.
Wipe details
When does KOLA_LOX wipe?
Too few wipes are recorded for KOLA_LOX to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 32 days 15 hours ago.
How to join
What is the process to join KOLA_LOX?
Use the console: open Rust, press F1, and type client.connect 89.209.236.173:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.