RS-13247Modded server
KOLA_LOX
Offline 89.209.57.168:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is KOLA_LOX?
Currently, KOLA_LOX is offline; the last sighting was 24 days 15 hours ago.
How is KOLA_LOX ranked?
On player hours across seven days, KOLA_LOX is #13,247, inside the top – of all ranked servers.
Tags, lists, and filters
Where does KOLA_LOX appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find KOLA_LOX: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on KOLA_LOX?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163558 (Build): The game build is 163558; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags KOLA_LOX publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on KOLA_LOX?
KOLA_LOX uses a procedural map, which the game generates.
Which settings and rules apply on KOLA_LOX?
No gather rate is given in the name KOLA_LOX. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What version is KOLA_LOX running?
On Windows, KOLA_LOX operates Rust network protocol 2633 and build 163558. Joining requires matching protocols, and Steam updates your game automatically.
Where can KOLA_LOX be found?
A region is not published by KOLA_LOX. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 89.209.57.168:28015.
What is the uptime of KOLA_LOX?
KOLA_LOX is offline now; the last time it was seen was 24 days 15 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 19 September 2026.
Wipe schedule
On what schedule does KOLA_LOX wipe?
Not enough wipe data exists yet to identify the rhythm of KOLA_LOX. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 32 days 19 hours ago.
How to join
What is the process to join KOLA_LOX?
To connect, start Rust, hit F1, and enter client.connect 89.209.57.168:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.