RS-15977Modded server
TroubleChute
Offline 89.244.82.160:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on TroubleChute?
TroubleChute is offline at this moment; the last signal was 3 days 23 hours ago. Over the past seven days, the average player count was 0.
How is TroubleChute ranked?
The last seven days of player hours place TroubleChute at #15,977, in the top 71% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry TroubleChute?
These Top Rust Servers lists include TroubleChute: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on TroubleChute?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon are the tags TroubleChute publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on TroubleChute?
A procedural map, created by the game, is in use on TroubleChute.
Which settings and rules apply on TroubleChute?
You will not find a gather rate in the name TroubleChute. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on TroubleChute?
TroubleChute uses Rust network protocol 2634 and build 166652 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can TroubleChute be found?
No region is published by TroubleChute. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 89.244.82.160:28015 is its address.
How reliable is TroubleChute?
TroubleChute is offline now; the last time it was seen was 3 days 23 hours ago. Across the last 3 full days, it was online for 0 of 72 hours, or 0%. It was first observed by Top Rust Servers on 9 October 2026.
Wipe details
How often does TroubleChute wipe?
Not enough wipe data exists yet to identify the rhythm of TroubleChute. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 7 hours ago.
Joining the server
What is the process to join TroubleChute?
Use the console: open Rust, press F1, and type client.connect 89.244.82.160:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.