RS-10514Modded server
TroubleChute
Offline 89.244.82.164:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is TroubleChute?
Currently, TroubleChute is offline; the last sighting was 5 days 7 hours ago. A seven-day average of 1 players was reached, peaking at 1.
Where does TroubleChute sit in the rankings?
The last seven days of player hours place TroubleChute at #10,514, in the top 47% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry TroubleChute?
These Top Rust Servers lists count TroubleChute among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on TroubleChute?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon are the tags TroubleChute publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on TroubleChute?
TroubleChute uses a procedural map, which the game generates.
What settings and rules does TroubleChute use?
No gather rate is given in the name TroubleChute. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What version is TroubleChute running?
Rust network protocol 2634 and build 166652 is what TroubleChute runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for TroubleChute?
No region is published by TroubleChute. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 89.244.82.164:28015.
How reliable is TroubleChute?
TroubleChute is offline now; the last time it was seen was 5 days 7 hours ago. Across the last 5 full days, it was online for 0 of 120 hours, or 0%. Its first appearance in Top Rust Servers was on 8 October 2026.
Wipe details
How often does TroubleChute wipe?
Not enough wipe data exists yet to identify the rhythm of TroubleChute. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 10 days 16 hours ago.
Joining the server
What is the process to join TroubleChute?
Use the console: open Rust, press F1, and type client.connect 89.244.82.164:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.