RS-16015Modded server
Tgss
Offline 89.247.163.77:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Tgss?
Tgss is offline at this moment; the last signal was 10 days 23 hours ago.
How is Tgss ranked?
On player hours across seven days, Tgss is #16,015, inside the top 70% of all ranked servers.
Tags, lists, and filters
Where does Tgss appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Tgss among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Tgss?
The game's server browser reads the tags that Tgss publishes: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): Player slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; modded (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on Tgss?
Tgss uses a procedural map, which the game generates.
What does Tgss run for rules and settings?
The name Tgss does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
About the server
What version is Tgss running?
Rust network protocol 2634 and build 166652 is what Tgss runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can Tgss be found?
There is no region published by Tgss. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 89.247.163.77:28015.
What is the uptime of Tgss?
Tgss is offline now; the last time it was seen was 10 days 23 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 3 October 2026.
Wipe cycle
When does Tgss wipe?
The record holds too few wipes to determine Tgss's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 8 hours ago.
Joining the server
What are the steps to join Tgss?
To connect manually, open the console with F1 and type client.connect 89.247.163.77:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.