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Live Servers11,681 Players69,550 Populated3,959 Fresh wipes · 3h160 Scanevery 5 min

RS-15977Modded server

DeadFall | Survival Horror | PvPvE

Offline 89.34.97.19:28080 checked 5d ago

moddedcarbon
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,977
top 71%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 16:29 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on DeadFall | Survival Horror | PvPvE?

Currently, DeadFall | Survival Horror | PvPvE is offline; the last sighting was 5 days 4 hours ago. Over the past seven days, the average player count was 0.

Where does DeadFall | Survival Horror | PvPvE sit in the rankings?

Ranked #15,977 on seven-day player hours, DeadFall | Survival Horror | PvPvE is in the top 71% of all ranked servers.

Tags and filters

Where does DeadFall | Survival Horror | PvPvE appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include DeadFall | Survival Horror | PvPvE: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on DeadFall | Survival Horror | PvPvE?

Published by DeadFall | Survival Horror | PvPvE for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What map is used on DeadFall | Survival Horror | PvPvE?

The map on DeadFall | Survival Horror | PvPvE is procedural, size 2,001, seed 481981, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on DeadFall | Survival Horror | PvPvE?

No gather rate is given in the name DeadFall | Survival Horror | PvPvE. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is active.

About the server

What is the Rust version on DeadFall | Survival Horror | PvPvE?

On Windows, DeadFall | Survival Horror | PvPvE operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of DeadFall | Survival Horror | PvPvE?

A region is not published by DeadFall | Survival Horror | PvPvE. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 89.34.97.19:28080.

What is the uptime of DeadFall | Survival Horror | PvPvE?

Currently offline is DeadFall | Survival Horror | PvPvE, last seen 5 days 4 hours ago. It spent 65 of the last 168 hours online across 7 days, giving 39% uptime. It was first observed by Top Rust Servers on 30 September 2026.

Wipe schedule

What happens on wipe day on DeadFall | Survival Horror | PvPvE?

Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in.

How often does DeadFall | Survival Horror | PvPvE wipe?

Not enough wipe data exists yet to identify the rhythm of DeadFall | Survival Horror | PvPvE. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 4 hours ago.

Connection

What is the process to join DeadFall | Survival Horror | PvPvE?

To connect, start Rust, hit F1, and enter client.connect 89.34.97.19:28080. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players There are 50 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs165217
Build Running game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.