RS-11516Modded server
[DEV] Server
Online 89.93.3.136:12015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:00 UTC9d ago | 1 | – | running | 0 |
| Sat 3 Oct, 22:21 UTC9d ago | 1 | – | 0.7 days | 0 |
| Fri 2 Oct, 22:01 UTC10d ago | 1 | – | 1 days | 0 |
| Sun 27 Sep, 18:55 UTC16d ago | 2 | halved by day 4 | 5.1 days | 1 |
| Thu 24 Sep, 21:58 UTC18d ago | 1 | held half | 2.9 days | 1 |
| Wed 23 Sep, 20:25 UTC20d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is [DEV] Server?
On 2 slots, [DEV] Server has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1.
How is [DEV] Server ranked?
The last seven days of player hours place [DEV] Server at #11,516, in the top 52% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry [DEV] Server?
On these Top Rust Servers lists you will find [DEV] Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on [DEV] Server?
The game's server browser reads the tags that [DEV] Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on [DEV] Server?
A procedural map, created by the game, is in use on [DEV] Server.
Which settings and rules apply on [DEV] Server?
You will not find a gather rate in the name [DEV] Server. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. The server runs with VAC on.
Server info
What is the Rust version on [DEV] Server?
Rust network protocol 2634 and build 167781 is what [DEV] Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of [DEV] Server?
No region is published by [DEV] Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 89.93.3.136:12015.
Is [DEV] Server currently online?
The server [DEV] Server is currently online. It spent 61 of the last 168 hours online across 7 days, giving 36% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
What happens on wipe day on [DEV] Server?
Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 4 hours in. The crowd kept above half its peak until the next wipe in 50% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 4.
How often does [DEV] Server wipe?
Wipes on [DEV] Server follow no regular pattern, so there is no next wipe to forecast. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 7 hours ago.
How to join
How can I connect to [DEV] Server?
To connect, start Rust, hit F1, and enter client.connect 89.93.3.136:12015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.