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Live Servers11,680 Players67,259 Populated3,864 Fresh wipes · 3h168 Scanevery 5 min

RS-11516Modded server

[DEV] Server

Online 89.93.3.136:12015 checked 12m ago

moddedcarbon
Connect
Players now
0/ 2
0% full
7-day average
0
peak 1
Rank
#11,516
top 52%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123422:0015:0017:0020:0022:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:00 UTC9d ago 1 – running 0
Sat 3 Oct, 22:21 UTC9d ago 1 – 0.7 days 0
Fri 2 Oct, 22:01 UTC10d ago 1 – 1 days 0
Sun 27 Sep, 18:55 UTC16d ago 2 halved by day 4 5.1 days 1
Thu 24 Sep, 21:58 UTC18d ago 1 held half 2.9 days 1
Wed 23 Sep, 20:25 UTC20d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is [DEV] Server?

On 2 slots, [DEV] Server has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1.

How is [DEV] Server ranked?

The last seven days of player hours place [DEV] Server at #11,516, in the top 52% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry [DEV] Server?

On these Top Rust Servers lists you will find [DEV] Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [DEV] Server?

The game's server browser reads the tags that [DEV] Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on [DEV] Server?

A procedural map, created by the game, is in use on [DEV] Server.

Which settings and rules apply on [DEV] Server?

You will not find a gather rate in the name [DEV] Server. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. The server runs with VAC on.

Server info

What is the Rust version on [DEV] Server?

Rust network protocol 2634 and build 167781 is what [DEV] Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of [DEV] Server?

No region is published by [DEV] Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 89.93.3.136:12015.

Is [DEV] Server currently online?

The server [DEV] Server is currently online. It spent 61 of the last 168 hours online across 7 days, giving 36% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What happens on wipe day on [DEV] Server?

Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 4 hours in. The crowd kept above half its peak until the next wipe in 50% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 4.

How often does [DEV] Server wipe?

Wipes on [DEV] Server follow no regular pattern, so there is no next wipe to forecast. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 7 hours ago.

How to join

How can I connect to [DEV] Server?

To connect, start Rust, hit F1, and enter client.connect 89.93.3.136:12015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp2
Max players There are 2 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.