RS-15470Modded server
dev server
Offline 90.131.131.76:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on dev server?
dev server is offline at this moment; the last signal was 21 days 4 hours ago.
How is dev server ranked?
Ranked #15,470 on seven-day player hours, dev server is in the top 67% of all ranked servers.
Server tags and lists
Where does dev server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find dev server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on dev server?
Published by dev server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2631 (Protocol): This server runs protocol 2631; match it to connect; cs158240 (Build): The game build is 158240; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on dev server?
dev server uses a procedural map, which the game generates.
What settings and rules does dev server use?
No gather rate is given in the name dev server. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What version is dev server running?
Rust network protocol 2631 and build 158240 is what dev server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for dev server?
There is no region published by dev server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 90.131.131.76:28015.
What is the uptime of dev server?
Currently offline is dev server, last seen 21 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 22 September 2026.
Wipe details
When does dev server wipe?
Too few wipes are recorded for dev server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 21 days 5 hours ago.
Connection
How can I connect to dev server?
To connect manually, open the console with F1 and type client.connect 90.131.131.76:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.