RS-13767Modded server
Test1 Server
Offline 90.154.73.99:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Test1 Server?
Currently, Test1 Server is offline; the last sighting was 7 days 18 hours ago.
Where does Test1 Server sit in the rankings?
On player hours across seven days, Test1 Server is #13,767, inside the top 61% of all ranked servers.
Tags and filters
Where does Test1 Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test1 Server: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Test1 Server?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use are the tags Test1 Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on Test1 Server?
A procedural map, created by the game, is in use on Test1 Server.
What does Test1 Server run for rules and settings?
You will not find a gather rate in the name Test1 Server. Up to 8 players per group, as the game defaults. It runs pve, player combat is disabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. Vanilla is the term it uses: facepunch's version unaltered: no rate, kit or rule changes. VAC anti-cheat is active.
Server details
What Rust version is Test1 Server on?
Test1 Server uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can Test1 Server be found?
A region is not published by Test1 Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 90.154.73.99:28015 is its address.
Is Test1 Server currently online?
Currently offline is Test1 Server, last seen 7 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 3 October 2026.
Wipe details
How often does Test1 Server wipe?
The next wipe for Test1 Server is estimated from the force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 11 days 23 hours ago. The tags specify a monthly wipe schedule.
Connection
What is the process to join Test1 Server?
To connect, start Rust, hit F1, and enter client.connect 90.154.73.99:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.