RS-13973Modded server
Local Test Server (No EAC / Tiny Map / Frozen AI)
Offline 90.185.0.204:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 15:13 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Local Test Server (No EAC / Tiny Map / Frozen AI)?
Currently, Local Test Server (No EAC / Tiny Map / Frozen AI) is offline; the last sighting was 18 days 22 hours ago.
How is Local Test Server (No EAC / Tiny Map / Frozen AI) ranked?
On player hours across seven days, Local Test Server (No EAC / Tiny Map / Frozen AI) is #13,973, inside the top 61% of all ranked servers.
Server tags and lists
Where does Local Test Server (No EAC / Tiny Map / Frozen AI) appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Local Test Server (No EAC / Tiny Map / Frozen AI) among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Test Server (No EAC / Tiny Map / Frozen AI)?
Published by Local Test Server (No EAC / Tiny Map / Frozen AI) for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): Player slots: 2; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on Local Test Server (No EAC / Tiny Map / Frozen AI)?
A procedural map, created by the game, is in use on Local Test Server (No EAC / Tiny Map / Frozen AI).
What settings and rules does Local Test Server (No EAC / Tiny Map / Frozen AI) use?
No gather rate is given in the name Local Test Server (No EAC / Tiny Map / Frozen AI). The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC off.
Server info
What is the Rust version on Local Test Server (No EAC / Tiny Map / Frozen AI)?
Local Test Server (No EAC / Tiny Map / Frozen AI) uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can Local Test Server (No EAC / Tiny Map / Frozen AI) be found?
No region is published by Local Test Server (No EAC / Tiny Map / Frozen AI). Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 90.185.0.204:28015 is its address.
What is the uptime of Local Test Server (No EAC / Tiny Map / Frozen AI)?
Currently offline is Local Test Server (No EAC / Tiny Map / Frozen AI), last seen 18 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 24 September 2026.
Wipe schedule
What happens on wipe day on Local Test Server (No EAC / Tiny Map / Frozen AI)?
Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does Local Test Server (No EAC / Tiny Map / Frozen AI) wipe?
The record holds too few wipes to determine Local Test Server (No EAC / Tiny Map / Frozen AI)'s pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 19 days 23 hours ago.
Connection
What are the steps to join Local Test Server (No EAC / Tiny Map / Frozen AI)?
Use the console: open Rust, press F1, and type client.connect 90.185.0.204:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.