RS-6285Modded server
RERUST-DEV-WhiteListed
Offline EU 90.231.47.195:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 12:13 UTC, in 3d 9h. Its weekly schedule tag · low confidence
Coming wipes
- T− 3d 9hSun 18 Oct, 12:13 UTC
- T− 10d 9hSun 25 Oct, 12:13 UTC
- T− 17d 9hSun 1 Nov, 12:13 UTC
- T− 21d 16hThu 5 Nov, 19:00 UTCFW
- T− 24d 9hSun 8 Nov, 12:13 UTC
- T− 31d 9hSun 15 Nov, 12:13 UTC
- T− 38d 9hSun 22 Nov, 12:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:13 UTC3d ago | 1 | – | running | 0 |
| Sun 11 Oct, 03:01 UTC3d ago | 1 | – | 0.4 days | 1 |
| Fri 9 Oct, 21:18 UTC5d ago | 1 | – | 1.2 days | 1 |
| Tue 6 Oct, 20:33 UTC8d ago | 1 | held half | 3 days | 1 |
| Tue 6 Oct, 06:32 UTC8d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on RERUST-DEV-WhiteListed?
Currently, RERUST-DEV-WhiteListed is offline; the last sighting was 3 days 5 hours ago. A seven-day average of 0 players was reached, peaking at 1.
What is the ranking of RERUST-DEV-WhiteListed?
In Europe, RERUST-DEV-WhiteListed is #1,847 on seven-day player hours, with #6,285 overall and a top 28% position among ranked servers.
Tags, lists, and filters
Where does RERUST-DEV-WhiteListed show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find RERUST-DEV-WhiteListed: Best EU Rust servers and Top modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What is the meaning of the tags on RERUST-DEV-WhiteListed?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^w (Weekly): This server wipes once a week; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): The server browser puts it in Europe are the tags RERUST-DEV-WhiteListed publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on RERUST-DEV-WhiteListed?
The map on RERUST-DEV-WhiteListed is procedural, size 3,350, seed 1337, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.
What does RERUST-DEV-WhiteListed run for rules and settings?
No gather rate is given in the name RERUST-DEV-WhiteListed. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is active.
Server details
What version is RERUST-DEV-WhiteListed running?
Rust network protocol 2634 and build 167398 is what RERUST-DEV-WhiteListed runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can RERUST-DEV-WhiteListed be found?
Its EU tag is how RERUST-DEV-WhiteListed lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 90.231.47.195:28015 is its address.
How reliable is RERUST-DEV-WhiteListed?
RERUST-DEV-WhiteListed is offline now; the last time it was seen was 3 days 5 hours ago. It spent 57 of the last 168 hours online across 7 days, giving 34% uptime. It was first observed by Top Rust Servers on 6 October 2026.
Wipe schedule
What happens on wipe day on RERUST-DEV-WhiteListed?
The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 0 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.
When does RERUST-DEV-WhiteListed wipe?
Its tag guides the prediction because the record holds too few wipes to confirm RERUST-DEV-WhiteListed's schedule. The upcoming wipe is set for Sunday 18 October at 12:13 UTC. The present world has been live since 3 days 14 hours ago. Weekly wipes are stated in the server's tags.
Connection
How can I connect to RERUST-DEV-WhiteListed?
To connect, start Rust, hit F1, and enter client.connect 90.231.47.195:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.