RS-9246Modded server
RERUST-DEV-WhiteListed
Offline EU 90.231.47.195:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 19 October, 10:08 UTC, in 5d 3h. Its weekly schedule tag · low confidence
Coming wipes
- T− 5d 3hMon 19 Oct, 10:08 UTC
- T− 12d 3hMon 26 Oct, 10:08 UTC
- T− 19d 3hMon 2 Nov, 10:08 UTC
- T− 22d 11hThu 5 Nov, 19:00 UTCFW
- T− 26d 3hMon 9 Nov, 10:08 UTC
- T− 33d 3hMon 16 Nov, 10:08 UTC
- T− 40d 3hMon 23 Nov, 10:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 10:08 UTC1d ago | – | – | running | 0 |
| Mon 12 Oct, 00:09 UTC2d ago | 1 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on RERUST-DEV-WhiteListed?
RERUST-DEV-WhiteListed is offline at this moment; the last signal was 6 hours ago. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 14:00 UTC, when it averaged 1 players.
What is the ranking of RERUST-DEV-WhiteListed?
In Europe, RERUST-DEV-WhiteListed is #2,129 on seven-day player hours, with #9,246 overall and a top 41% position among ranked servers.
Tags and filters
Where does RERUST-DEV-WhiteListed appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include RERUST-DEV-WhiteListed: Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What is the meaning of the tags on RERUST-DEV-WhiteListed?
gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^w (Weekly): A weekly wipe; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): In the server browser, this appears under Europe are the tags RERUST-DEV-WhiteListed publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on RERUST-DEV-WhiteListed?
RERUST-DEV-WhiteListed runs a procedural map of size 2,500 with seed 1337, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.
What settings and rules does RERUST-DEV-WhiteListed use?
No gather rate is given in the name RERUST-DEV-WhiteListed. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is RERUST-DEV-WhiteListed on?
On Windows, RERUST-DEV-WhiteListed operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.
Is RERUST-DEV-WhiteListed lag-free?
Over the last two days, it ran at an average of 231 server fps, minimum 211. The maximum entities it carried was 33,609, covering buildings, deployables and the rest. Its memory use reached 1,962 MB at most. A climbing entity count and low fps are the source of the lag players feel.
Where can RERUST-DEV-WhiteListed be found?
With its EU tag, RERUST-DEV-WhiteListed lists itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 90.231.47.195:28015 is its address.
What is the uptime of RERUST-DEV-WhiteListed?
The server RERUST-DEV-WhiteListed is down at the moment, with its last appearance 6 hours ago. Based on the uptime it reports, the last restart was roughly 3 hours ago. Across the last 2 full days, it was online for 29 of 48 hours, or 60%. Its first appearance in Top Rust Servers was on 11 October 2026.
Wipe cycle
What happens on wipe day on RERUST-DEV-WhiteListed?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does RERUST-DEV-WhiteListed wipe?
The recorded wipes for RERUST-DEV-WhiteListed are too few to confirm its schedule, so the prediction follows its tag. The upcoming wipe is set for Monday 19 October at 10:08 UTC. The world it is running now dates from 40 hours ago. Weekly wipes are stated in the server's tags.
How to join
What is the process to join RERUST-DEV-WhiteListed?
To connect manually, open the console with F1 and type client.connect 90.231.47.195:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.