RS-13305Modded server
Azooloo's Server
Offline 90.240.25.91:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Azooloo's Server?
Azooloo's Server is offline at this moment; the last signal was 23 days 14 hours ago.
How is Azooloo's Server ranked?
Ranked #13,305 on seven-day player hours, Azooloo's Server is in the top – of all ranked servers.
Tags and filters
Where does Azooloo's Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Azooloo's Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Azooloo's Server?
The game's server browser reads the tags that Azooloo's Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163493 (Build): Running game build 163493; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on Azooloo's Server?
Azooloo's Server uses a procedural map, which the game generates.
What settings and rules does Azooloo's Server use?
You will not find a gather rate in the name Azooloo's Server. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What version is Azooloo's Server running?
On Windows, Azooloo's Server operates Rust network protocol 2633 and build 163493. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Azooloo's Server?
No region is published by Azooloo's Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 90.240.25.91:28015 is its address.
What is the uptime of Azooloo's Server?
Currently offline is Azooloo's Server, last seen 23 days 14 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 20 September 2026.
Wipe cycle
On what schedule does Azooloo's Server wipe?
The record holds too few wipes to determine Azooloo's Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 34 days 14 hours ago.
Connection
How can I connect to Azooloo's Server?
To connect, start Rust, hit F1, and enter client.connect 90.240.25.91:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.