RS-7290Modded server
RustSkinLab Content Studio
Offline 90.254.148.131:28025 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on RustSkinLab Content Studio?
Currently, RustSkinLab Content Studio is offline; the last sighting was 42 hours ago. A seven-day average of 0 players was reached, peaking at 1. At 22:00 UTC it was busiest in the last 48 hours, averaging 1 players.
How is RustSkinLab Content Studio ranked?
The last seven days of player hours place RustSkinLab Content Studio at #7,290, in the top 33% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry RustSkinLab Content Studio?
On these Top Rust Servers lists you will find RustSkinLab Content Studio: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RustSkinLab Content Studio?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): Player slots: 2; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags RustSkinLab Content Studio publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on RustSkinLab Content Studio?
RustSkinLab Content Studio uses a procedural map, which the game generates.
What does RustSkinLab Content Studio run for rules and settings?
The name RustSkinLab Content Studio does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
Server info
What version is RustSkinLab Content Studio running?
Rust network protocol 2634 and build 166494 is what RustSkinLab Content Studio runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for RustSkinLab Content Studio?
No region is published by RustSkinLab Content Studio. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 90.254.148.131:28025 is its address.
What is the uptime of RustSkinLab Content Studio?
The server RustSkinLab Content Studio is down at the moment, with its last appearance 42 hours ago. Across the last 4 full days, it was online for 15 of 96 hours, or 16%. It was first observed by Top Rust Servers on 9 October 2026.
Wipe schedule
On what schedule does RustSkinLab Content Studio wipe?
Too few wipes are recorded for RustSkinLab Content Studio to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 17 hours ago.
Joining the server
How can I connect to RustSkinLab Content Studio?
Use the console: open Rust, press F1, and type client.connect 90.254.148.131:28025. Or simply click Launch Rust here; it opens the game through Steam and connects you.