RS-15899Modded server
reseT
Online 91.121.43.194:26975 checked 27m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe · high confidence
Coming wipes
- T− 21d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:58 UTC2h ago | – | – | running | 0 |
| Sat 3 Oct, 10:46 UTC11d ago | 1 | – | – | 0 |
| Fri 2 Oct, 22:27 UTC11d ago | 1 | – | 0.5 days | 0 |
| Thu 1 Oct, 14:46 UTC13d ago | 1 | – | 1.3 days | 0 |
| Tue 29 Sep, 08:36 UTC15d ago | 1 | – | 2.3 days | 1 |
| Mon 28 Sep, 21:22 UTC15d ago | 1 | – | 0.5 days | 1 |
| Mon 28 Sep, 11:03 UTC16d ago | 1 | – | 0.4 days | 1 |
| Wed 23 Sep, 10:52 UTC21d ago | 1 | – | 5 days | 1 |
| Thu 17 Sep, 15:01 UTC27d ago | 1 | halved by day 1 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on reseT?
reseT is showing 0 players on 5 slots right now. Over the past seven days, the average player count was 0.
How is reseT ranked?
Ranked #15,899 on seven-day player hours, reseT is in the top 72% of all ranked servers.
Server tags and lists
Where does reseT appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count reseT among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the tags on reseT?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags reseT publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on reseT?
A procedural map of size 4,000 with seed 1, created by the game, is in use on reseT. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.
What settings and rules does reseT use?
The name reseT does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. It claims vanilla status: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC anti-cheat is active.
Server info
What version is reseT running?
Rust network protocol 2634 and build 167781 is what reseT runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
Is reseT lag-free?
Over the last two days, it ran at an average of 117 server fps, minimum 80. At its peak, it held 91,139 entities: everything from buildings to deployables and more. Memory usage peaked at 3,539 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the location of reseT?
A region is not published by reseT. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 91.121.43.194:26975.
What is the uptime of reseT?
Right now, reseT is up and running. Based on the uptime it reports, the last restart was roughly 6 minutes ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
What happens on wipe day on reseT?
Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.
On what schedule does reseT wipe?
With the force wipe, reseT resets once a month. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 2 hours ago. The tags specify a monthly wipe schedule.
Joining the server
What is the process to join reseT?
Use the console: open Rust, press F1, and type client.connect 91.121.43.194:26975. Or simply click Launch Rust here; it opens the game through Steam and connects you.
