RS-16006Modded server
RustOfWar#2 Test
Offline 91.122.255.48:22015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:29 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on RustOfWar#2 Test?
RustOfWar#2 Test is offline at this moment; the last signal was 10 days 10 hours ago.
What is the ranking of RustOfWar#2 Test?
On player hours across seven days, RustOfWar#2 Test is #16,006, inside the top 70% of all ranked servers.
Tags, lists, and filters
Where does RustOfWar#2 Test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find RustOfWar#2 Test: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on RustOfWar#2 Test?
Published by RustOfWar#2 Test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which settings and rules apply on RustOfWar#2 Test?
You will not find a gather rate in the name RustOfWar#2 Test. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on RustOfWar#2 Test?
RustOfWar#2 Test uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of RustOfWar#2 Test?
No region is published by RustOfWar#2 Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 91.122.255.48:22015.
How reliable is RustOfWar#2 Test?
The server RustOfWar#2 Test is down at the moment, with its last appearance 10 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 2 October 2026.
Wipe schedule
What happens on wipe day on RustOfWar#2 Test?
The average busiest count over recent wipes is 0 players. The peak of the latest wipe came 0 hours after it began.
How often does RustOfWar#2 Test wipe?
Too few wipes are recorded for RustOfWar#2 Test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 11 hours ago.
How to join
What is the process to join RustOfWar#2 Test?
To connect, start Rust, hit F1, and enter client.connect 91.122.255.48:22015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.