Top Rust ServersObservatory · live
Live Servers11,628 Players56,435 Populated3,605 Fresh wipes · 3h142 Scanevery 5 min

RS-16006Modded server

RustOfWar#2 Test

Offline 91.122.255.48:22015 checked 10d ago

moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,006
top 70%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:29 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on RustOfWar#2 Test?

RustOfWar#2 Test is offline at this moment; the last signal was 10 days 10 hours ago.

What is the ranking of RustOfWar#2 Test?

On player hours across seven days, RustOfWar#2 Test is #16,006, inside the top 70% of all ranked servers.

Tags, lists, and filters

Where does RustOfWar#2 Test show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find RustOfWar#2 Test: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on RustOfWar#2 Test?

Published by RustOfWar#2 Test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

Which settings and rules apply on RustOfWar#2 Test?

You will not find a gather rate in the name RustOfWar#2 Test. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server details

What is the Rust version on RustOfWar#2 Test?

RustOfWar#2 Test uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.

What is the location of RustOfWar#2 Test?

No region is published by RustOfWar#2 Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 91.122.255.48:22015.

How reliable is RustOfWar#2 Test?

The server RustOfWar#2 Test is down at the moment, with its last appearance 10 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 2 October 2026.

Wipe schedule

What happens on wipe day on RustOfWar#2 Test?

The average busiest count over recent wipes is 0 players. The peak of the latest wipe came 0 hours after it began.

How often does RustOfWar#2 Test wipe?

Too few wipes are recorded for RustOfWar#2 Test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 11 hours ago.

How to join

What is the process to join RustOfWar#2 Test?

To connect, start Rust, hit F1, and enter client.connect 91.122.255.48:22015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players Player slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.